Funstuf

By Janet Kruckenberg


Book of Mormon Military

Find the names of 31 Nephite, 2 Lamanite, and 2 Jaredite military men by reading forward, backward, down, up, and diagonally. Because all words have at least one letter that is not in any other word, it is important to find the longest words first and the shortest words last.

Four of these men were Nephite spies! One was Amnor. Who were the other three? Use the Index to find the scripture about him, then read it to discover the names of the other three spies.

G

X

Z

J

O

S

H

I

B

L

O

M

J

E

I

Z

E

R

A

M

N

E

L

A

S

D

I

G

D

T

E

A

H

A

S

H

D

U

C

U

I

I

G

E

G

R

M

O

R

H

T

U

R

N

G

D

I

A

I

A

A

I

T

N

A

M

O

A

I

G

D

N

L

I

M

H

A

H

Z

R

L

E

M

I

D

C

E

S

H

E

E

R

O

O

E

A

M

D

O

U

H

H

H

S

E

M

I

J

R

D

J

D

N

M

I

C

H

N

M

T

N

E

P

A

Z

O

I

D

R

E

M

O

N

G

E

A

M

I

M

N

L

A

M

O

R

O

N

I

H

A

H

A

U

A

I

O

E

M

H

M

Z

L

M

S

A

E

N

H

M

T

O

E

A

L

O

G

O

E

M

R

O

N

H

N

L

E

M

I

R

A

R

H

A

E

I

A

N

M

N

N

A

M

A

L

E

H

L

E

T

E

Z

E

N

E

P

H

I

E

R

O

L

M

N

E

J

E

C

U

M

E

N

I

H

A

H

L

A

M

E

A

M

N

O

R

S

U

P

I

T

N

A

O

Aha

Gid

Lamah

Manti

Shiz

Amnor

Gidgiddonah

Laman

Mormon

Teancum

Antionum

Gidgiddoni

Lehi

Moroni

Teomner

Antipus

Gilgal

Lehonti

Moronihah

Zenephi

Archeantus

Helaman

Limhah

Shared

Zerahemnah

Cumenihah

Jeneam

Limher

Shem

Zeram

Emron

Josh

Luram

Shiblom

Zoram

Answer:

The spies were Amnor, Limher, Manti, and Zeram.

Mystery Animal

To help these animals identify who is standing in the middle of the back row, fill in the missing letters of the other animals’ names. Then read down the letters in the boxes.

__roundhog

racc__on

__orcupine

c__ipmunk

mous__

squir__el

Answer:

gopher.

Nephite Disciples

The names of the twelve Nephite disciples are given in 3 Nephi 19:4 [3 Ne. 19:4]. Use this reference as well as the ones listed at the end of each question to help you answer the questions. Score 2 points for each correct answer you need no help to give; score only 1 point if you needed to use the reference. Some questions have more than one answer and are worth more points accordingly.

  1. 1.

    In what year were the twelve Nephite disciples chosen by Jesus? (See 3 Ne. 8:5; 3 Ne. 10:18; 3 Ne. 12:1.)

  2. 2.

    Which disciple has the same name as the King of Judah at the time Lehi left Jerusalem? (See 1 Ne. 1:4; 1 Ne. 2:2–3.)

  3. 3.

    Which disciple is the son of Nephi? (See 3 Ne. 19:4.)

  4. 4.

    There are two pairs of brothers among the Nephite disciples. Who are they? (See 3 Ne. 19:4.)

  5. 5.

    What is the name of the two disciples who have the same name as the Apostle Peter’s father? (See John 21:15.)

  6. 6.

    Which two disciples’ names are the same as two Old Testament prophets? They are also names of books in the Old Testament. (See the listing two pages before the book of Genesis, which starts the Old Testament.)

  7. 7.

    Who baptized all the Nephite disciples except Nephi? (See 3 Ne. 19:11–12.)

SCORING: 18–22 points = Master Scholar; 10–17 points = Notable Scholar; 1–9 points = Rookie Scholar.

Answers:

(1) A.D. 34 (2 points), (2) Zedekiah (2 points), (3) Jonas (2 points), (4) Nephi and Timothy, and Mathoni and Mathonihah (8 points), (5) Jonas (2 points), (6) Jeremiah and Isaiah (4 points), (7) Nephi (2 points).

Grab-Tag-Score

This game can be played outdoors or indoors, if the area is big enough (like a gymnasium or a ballroom). As few as two can play, but more is better. If you have an odd number of players, one could be a referee.

Getting Ready

  1. 1.

    Choose an object to grab that won’t hurt anyone and is easy to grasp, such as an old sneaker or a soft ball.

  2. 2.

    Divide into teams of equal numbers and as equal in ability as possible.

  3. 3.

    Decide on goal lines; the teams line up facing each other from behind their own goal lines (see illustration).

  4. 4.

    The object is placed in the middle of the playing field.

Playing

When the referee (or someone else, if there is no referee) shouts, “Go!” one player from each team runs toward the object and tries to grab it and carry it across the other team’s goal line without being tagged. Only a player trying to grab the object may tag the opponent; the remaining players may not interfere in any way. If a player succeeds in crossing the opponent’s goal line with the object and without being tagged, his or her team gets a point. If he or she is tagged, the opposing team gets the point. The first team to get 20 points wins.

Game layout

Variation

At “Go!” two players from each team try to get the ball across the opponents’ goal line without being tagged. They may hand off, throw, or even kick the object to their teammate, but if, while remaining behind the goal line, a member of the opposing team intercepts the object, that team gets the point.