Doctrine and Covenants Scripture-Story Grab Bag

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    To play this scripture-story game, mount pages 24–25 onto lightweight cardboard; let dry. Cut out the picture cards and put them into a small, sturdy bag. Without peeking, the first player picks one card from the grab bag and tells something that the card reminds him or her of that he or she has learned from the Doctrine and Covenants or from Church history. * There are no wrong answers, but the player must explain why the card reminds him or her of that principle or story. For example, the PRISON card might remind you of Joseph Smith in Liberty Jail, of the spirit prison, or of something else. If the player can’t think of a story, the other players may help. If no one can think of a story, look up the card’s word in the Index at the back of the Doctrine and Covenants and find a scripture about it.

    Adam

    Baptism

    Book of Mormon

    Celestial Glory

    Child

    Death

    Doctrine and Covenants

    Jackson County

    Jerusalem

    Joseph Smith

    Key

    Mansion

    Marriage

    Martyr

    Needy

    Priesthood

    Prison

    Prophet

    Sacrament

    Second Coming

    Song

    Telestial Glory

    Temple

    Terrestrial Glory

    Testimony

    Tithing

    Urim and Thummim

    Vision

    Wagon

    Witnesses

    Word of Wisdom

    Zion

    [illustrations] Illustrated by Brad Teare

    Show References

    1.   *

      To expand the game, add the Old Testament Scripture-Story Grab Bag cards (Friend, February 1998, pages 24–25), the New Testament Scripture-Story Grab Bag cards (Friend, February 1999, pages 24–25), and the Book of Mormon Scripture-Story Grab Bag cards (Friend, February 2000, pages 24–25) and play the game by telling stories from either the Bible, the Book of Mormon, or the Doctrine and Covenants and Church history. Use both the Book of Mormon and Doctrine and Covenants Index and the Topical Guide in the Bible, if needed, to find stories to go with the cards.